One more Mario Kart Wii question:

mandel:

marco:

And what happened to the jump-skidding-turning thing that everyone did in the N64 version? How do I do that? Or has it been removed?

The “jump-skidding-turning” is there when you select the manual mode and they have added some cool stuff. When ever you turn and use the skidding (which I recommend), if you do it for long enough, you will see that a “blue” trail will appear. That means that you have a boost as soon as you stop skidding. There is also a difference between vehicles, some of them have a “yellow” trail that starts after the “blue” one, that means that you have a more powerful boost at the end of the turn.

Note that you actually only get two levels of powersliding (blue & yellow) when you are driving a kart. If you switch to the bikes, you’ll only ever get the blue sparks. This is to compensate for the fact that on the bikes you can pop wheelies on straightaways to go faster by pulling the wiimote up or hitting up on the D-pad (plus pad).

As an added bonus, you can shake the wiimote in any direction (or hit any direction on the D-pad) to do tricks if you go off a jump. That works in both karts and bikes.

Mario Kart Wii

marco:

Anyway, Mario Kart seems good so far. It will get better as I figure it out and get used to the mechanics.

Woo! I actually just got a hold of this game for myself finally (played the girlfriend’s copy for a while first). I’ve played MK since the SNES version, and I must say, although nothing beats the N64 version for pure replay value, I am really enjoying the Wii version of the game. I especially enjoy the addition of the bikes (I’m a big Mach Bike fan) and all the old courses re-done for the Wii version. The SNES Mario course is way cool.

PS: My friend code, in the event that anyone wants to play a few races: 3738-0428-6643. Reblog with yours.

Omg, awesome response by EA to negative press on YouTube. Impressive for a mega company to be paying attention to this and to come up with such a clever response.

(via zayile)

Here’s the original YouTube video that this is in response to. I’m normally not the biggest EA fan, but this is amazing.

Things that make me feel like we’re missing the point of modern technology

marco:

  1. Having to insert a different plastic disc for every different console game.
  2. Having to drive to a store to acquire these plastic discs (or have them delivered on a truck, in a box, from a far-away warehouse).
  3. Having to store the plastic discs and their giant plastic cases on a shelf somewhere.
  4. Having to purchase a new game license if the plastic disc is lost or scratched, which could happen a lot since I have to keep inserting and removing it.

Steam has the right idea here: just let me pay you with a credit card and download the game onto my computer’s (or Xbox’s) hard drive, and tie it to my account so I can download and play the games I’ve purchased on any compatible hardware without having to keep and swap stupid plastic discs and sit through slow disc load times and copy-protection checks.

It’s true, but the one advantage that these crummy plastic discs have over Steam is that I can stick that plastic disc into my friend’s Wii just as easily as my own. Remember, DRM loses. Every time.