Pixel City, procedurally generated city

A super interesting read about the development of this completely generated 3D cityscape (video) in about 50 hours of work:

  1. The goal is to make a nighttime cityscape that is mostly made of lights and suggestions rather than real detail.
  2. The city will be entirely procedurally generated. That is, the program will contain no art assets. No textures. No models. Everything must be built from scratch at startup.

(via dailymeh)

  1. dstrelau reblogged this from dailymeh and added:
    A super interesting read about...development of this completely generated 3D cityscape...
  2. dailymeh posted this